restructure jail.local default config functions, make banactions configurable

This commit is contained in:
2025-12-04 19:42:43 +01:00
parent 366d0965e3
commit 13704df994
15 changed files with 1105 additions and 158 deletions

View File

@@ -433,6 +433,19 @@ func UpsertServerHandler(c *gin.Context) {
}
}
// Ensure jail.local structure is properly initialized for newly enabled/added servers
if justEnabled || !wasEnabled {
conn, err := fail2ban.GetManager().Connector(server.ID)
if err == nil {
if err := conn.EnsureJailLocalStructure(c.Request.Context()); err != nil {
config.DebugLog("Warning: failed to ensure jail.local structure for server %s: %v", server.Name, err)
// Don't fail the request, just log the warning
} else {
config.DebugLog("Successfully ensured jail.local structure for server %s", server.Name)
}
}
}
c.JSON(http.StatusOK, gin.H{"server": server})
}
@@ -833,6 +846,19 @@ func min(a, b int) int {
return b
}
// equalStringSlices compares two string slices for equality
func equalStringSlices(a, b []string) bool {
if len(a) != len(b) {
return false
}
for i := range a {
if a[i] != b[i] {
return false
}
}
return true
}
// TestLogpathHandler tests a logpath and returns matching files
func TestLogpathHandler(c *gin.Context) {
config.DebugLog("----------------------------")
@@ -979,7 +1005,7 @@ func AdvancedActionsTestHandler(c *gin.Context) {
// UpdateJailManagementHandler updates the enabled state for each jail.
// Expected JSON format: { "JailName1": true, "JailName2": false, ... }
// After updating, the Fail2ban service is restarted.
// After updating, fail2ban is reloaded to apply the changes.
func UpdateJailManagementHandler(c *gin.Context) {
config.DebugLog("----------------------------")
config.DebugLog("UpdateJailManagementHandler called (handlers.go)") // entry point
@@ -998,11 +1024,17 @@ func UpdateJailManagementHandler(c *gin.Context) {
c.JSON(http.StatusInternalServerError, gin.H{"error": "Failed to update jail settings: " + err.Error()})
return
}
if err := config.MarkRestartNeeded(conn.Server().ID); err != nil {
c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
// Reload fail2ban to apply the changes (reload is sufficient for jail enable/disable)
if err := conn.Reload(c.Request.Context()); err != nil {
config.DebugLog("Warning: failed to reload fail2ban after updating jail settings: %v", err)
// Still return success but warn about reload failure
c.JSON(http.StatusOK, gin.H{
"message": "Jail settings updated successfully, but fail2ban reload failed",
"warning": "Please reload fail2ban manually: " + err.Error(),
})
return
}
c.JSON(http.StatusOK, gin.H{"message": "Jail settings updated successfully"})
c.JSON(http.StatusOK, gin.H{"message": "Jail settings updated and fail2ban reloaded successfully"})
}
// GetSettingsHandler returns the entire AppSettings struct as JSON
@@ -1078,6 +1110,49 @@ func UpdateSettingsHandler(c *gin.Context) {
}
}
// Check if Fail2Ban DEFAULT settings changed and push to all enabled servers
// Compare IgnoreIPs arrays
ignoreIPsChanged := !equalStringSlices(oldSettings.IgnoreIPs, newSettings.IgnoreIPs)
defaultSettingsChanged := oldSettings.BantimeIncrement != newSettings.BantimeIncrement ||
ignoreIPsChanged ||
oldSettings.Bantime != newSettings.Bantime ||
oldSettings.Findtime != newSettings.Findtime ||
oldSettings.Maxretry != newSettings.Maxretry ||
oldSettings.Destemail != newSettings.Destemail ||
oldSettings.Banaction != newSettings.Banaction ||
oldSettings.BanactionAllports != newSettings.BanactionAllports
if defaultSettingsChanged {
config.DebugLog("Fail2Ban DEFAULT settings changed, pushing to all enabled servers")
connectors := fail2ban.GetManager().Connectors()
var errors []string
for _, conn := range connectors {
server := conn.Server()
config.DebugLog("Updating DEFAULT settings on server: %s (type: %s)", server.Name, server.Type)
if err := conn.UpdateDefaultSettings(c.Request.Context(), newSettings); err != nil {
errorMsg := fmt.Sprintf("Failed to update DEFAULT settings on %s: %v", server.Name, err)
config.DebugLog("Error: %s", errorMsg)
errors = append(errors, errorMsg)
} else {
config.DebugLog("Successfully updated DEFAULT settings on %s", server.Name)
// Mark server as needing restart
if err := config.MarkRestartNeeded(server.ID); err != nil {
config.DebugLog("Warning: failed to mark restart needed for %s: %v", server.Name, err)
}
}
}
if len(errors) > 0 {
config.DebugLog("Some servers failed to update DEFAULT settings: %v", errors)
// Don't fail the request, but include warnings in response
c.JSON(http.StatusOK, gin.H{
"message": "Settings updated",
"restartNeeded": newSettings.RestartNeeded,
"warnings": errors,
})
return
}
}
c.JSON(http.StatusOK, gin.H{
"message": "Settings updated",
"restartNeeded": newSettings.RestartNeeded,
@@ -1154,7 +1229,7 @@ func ApplyFail2banSettings(jailLocalPath string) error {
newLines := []string{
"[DEFAULT]",
fmt.Sprintf("bantime.increment = %t", s.BantimeIncrement),
fmt.Sprintf("ignoreip = %s", s.IgnoreIP),
fmt.Sprintf("ignoreip = %s", strings.Join(s.IgnoreIPs, " ")),
fmt.Sprintf("bantime = %s", s.Bantime),
fmt.Sprintf("findtime = %s", s.Findtime),
fmt.Sprintf("maxretry = %d", s.Maxretry),