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RedBlackTree.h - Header file for top-down red black tree
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#ifndef RED_BLACK_TREE_H_
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#define RED_BLACK_TREE_H_
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#include "dsexceptions.h"
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#include <iostream.h> // For NULL
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// Red-black tree class
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//
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// CONSTRUCTION: with negative infinity object also
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// used to signal failed finds
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//
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// ******************PUBLIC OPERATIONS*********************
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// void insert( x ) --> Insert x
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// void remove( x ) --> Remove x (unimplemented)
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// Comparable find( x ) --> Return item that matches x
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// Comparable findMin( ) --> Return smallest item
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// Comparable findMax( ) --> Return largest item
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// boolean isEmpty( ) --> Return true if empty; else false
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// void makeEmpty( ) --> Remove all items
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// void printTree( ) --> Print tree in sorted order
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// Node and forward declaration because g++ does
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// not understand nested classes.
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template <class Comparable>
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class RedBlackTree;
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template <class Comparable>
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class RedBlackNode
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{
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Comparable element;
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RedBlackNode *left;
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RedBlackNode *right;
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int color;
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// c = 1 should be c = RedBlackTree<Comparable>::BLACK
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// But Visual 5.0 does not comprehend it.
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RedBlackNode( const Comparable & theElement = Comparable( ),
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RedBlackNode *lt = NULL, RedBlackNode *rt = NULL,
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int c = 1 )
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: element( theElement ), left( lt ), right( rt ), color( c ) { }
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friend class RedBlackTree<Comparable>;
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};
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template <class Comparable>
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class RedBlackTree
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{
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public:
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explicit RedBlackTree( const Comparable & negInf );
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RedBlackTree( const RedBlackTree & rhs );
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~RedBlackTree( );
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const Comparable & findMin( ) const;
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const Comparable & findMax( ) const;
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const Comparable & find( const Comparable & x ) const;
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bool isEmpty( ) const;
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void printTree( ) const;
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void makeEmpty( );
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void insert( const Comparable & x );
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void remove( const Comparable & x );
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enum { RED, BLACK };
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const RedBlackTree & operator=( const RedBlackTree & rhs );
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private:
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RedBlackNode<Comparable> *header; // The tree header (contains negInf)
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const Comparable ITEM_NOT_FOUND;
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RedBlackNode<Comparable> *nullNode;
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// Used in insert routine and its helpers (logically static)
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RedBlackNode<Comparable> *current;
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RedBlackNode<Comparable> *parent;
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RedBlackNode<Comparable> *grand;
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RedBlackNode<Comparable> *great;
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// Usual recursive stuff
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void reclaimMemory( RedBlackNode<Comparable> *t ) const;
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void printTree( RedBlackNode<Comparable> *t ) const;
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RedBlackNode<Comparable> * clone( RedBlackNode<Comparable> * t ) const;
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// Red-black tree manipulations
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void handleReorient( const Comparable & item );
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RedBlackNode<Comparable> * rotate( const Comparable & item,
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RedBlackNode<Comparable> *parent ) const;
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void rotateWithLeftChild( RedBlackNode<Comparable> * & k2 ) const;
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void rotateWithRightChild( RedBlackNode<Comparable> * & k1 ) const;
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};
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#include "RedBlackTree.cpp"
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#endif
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